The MMO subscription model does nothing to engender loyalty from a gamer any more than a shock collar actually teaches your dog to stop peeing on your flowers.
Even after just a week of early access, I can safely say that if BioWare allowed for lifetime subscriptions, I would snag one as soon as my free month runs out.
Fun is not a never-ending points grind. It’s not a part-time job of raiding that leaves me with no real sense of accomplishment. It’s not convincing myself that I like the idea of a game, when I dislike the reality of it.
So far, I’ve dropped nearly 15 hours into Skyrim. I’ve killed one dragon, found three power words, and completed maybe–maybe!–an hour of the main narrative.