Archive | November, 2011

On Gaming Priorities (and the SWTOR Beta)

Fun is not a never-ending points grind. It’s not a part-time job of raiding that leaves me with no real sense of accomplishment. It’s not convincing myself that I like the idea of a game, when I dislike the reality of it.

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Skyrim? More like ZOMGrim, amirite?

So far, I’ve dropped nearly 15 hours into Skyrim. I’ve killed one dragon, found three power words, and completed maybe–maybe!–an hour of the main narrative.

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On the Value of Short Stories

The value of short fiction isn’t something a reader can decide, nor is it something the authors and industry can, either. It’s a system of checks and balances that has been out of whack for a very long time.

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How Do You Read?

How Do You Read?

No, I’m not asking you to teach my illiterate self how to find meaning in the written word, rather I want to know how you find yourself gobbling up the wordy goodness you love.

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